Hello Internet,
School starts this week, and I am not entirely sure how this blog will continue or what it will look like. In lieu of waxing philosphical about that, I instead will post something I have been working on for fun.
Normally, I keep to a writing schedule. Admittedly, as the last week has been going on, I have been writing less now than I have in years. This is both good and bad. It has taken a lot of stress off of me, but I do miss words. Sometimes, I keep projects just for fun. With this (hopefully) being the schedule I can look forward to for the next few years, here is one of the things I have been doing in the lead up to school to keep my sanity:
Worlds Within
In the beginning…
1. There was me. Within me existed nothing, not even
thought. There was only infinite
darkness. Then, within that darkness
appeared the First Thought. The Seed of
Light.
2. When Light and Darkness
met, they clashed, and their warring gave birth to the building blocks of
creation: raw, undiluted Elementa Chaos—absolute potential.
3. Born among the Chaos
were the Primordials, the first beings and first thoughts, and as they rose.
-The Six Primordials-
The Six Primordials were Neram (Time), Visayam
(Matter), Katai (Story), Ninaivu (Thought/Memory), Kanavu (Dream), Irappu
(Death).
4. Surrounded by Chaos, the
Seed of Light sprouted and began to feed.
Feasting on the raw Chaos around it, the World Tree grew healthy and
strong. Its winding roots dug deep into
the darkness, while its gleaming branches crested like a crown around it. Everywhere it touched, it imposed Order onto
the Chaos, and the Elementa Wilds were born.
5. Within the World Tree,
the Chaos absorbed turned into liquid Ambrosia.
Endowed with the magical potential of the Chaos but given Order by the
World Tree’s light, it not only grew the World Tree but was a powerful
substance in itself. Within the World
Tree’s bark, this Ambrosia solidified into chunks of Amber, which were buried
deep within the tree.
-The Colors of Amber-
White, which was empty Ambrosia that could be filled
with any color; Red Ambrosia, which possessed infinite energy; Orange, which
allowed moment across vast spaces and even between worlds; Yellow, which could
mold, change, and transmute solid things; Green, which could house and amplify
the natural energies within lifeforms; Blue, which endowed its users with vast
knowledge, understanding, and amplified magic; Purple, which was the most
powerful and most rare; Black, which was inert and useless.
6. The Primordials, born
from Chaos, lived well within the World Tree’s light but they felt a stirring
in their hearts. Chaos demanded change,
and though the Wilds were untamed, they were beings of both Light and Darkness,
of Order and Chaos, and they set about their own work.
7. Neram watched their
siblings’ work.
8. Visayam noticed that the
World Tree’s light was dimming at it grew and solved that problem by building a
massive sphere of light called the Cosmic Core from White Amber. Visayam placed the Cosmic Core at the crest
of the World Tree’s branches, and the branches obscured the light so that it
looked like trillions of stars to those looking up from the base of the tree.
8. Katai used the light of
the Cosmic Core to fashion the World Forge.
Using the Ambrosia within the World Tree’s bark and the ambient
Elemental Chaos outside of it, Katai used the Forge to create Proto-Worlds
within the World Tree’s trunk, roots, and branches. Once lit, the Forge would work on its own.
9. Kanavu hollowed out a
section of the World Tree and molded the raw, liquid elemental Ambrosia within
to fashion the Ambrosial Womb. Then,
they implanted one each the colored Amber within the semi-solid Ambrosial wax
to gestate into the first living creatures: the Niram. Then, Kanavu slept.
-The Niram-
The first of the Niram were known as the Mutanmai,
the Prime, and they were born from the initial six pieces of Amber places
within the Ambrosia Womb. The Mutam were
named: Civa (Red), Aran (Orange), Mancal (Yellow), Paccai (Green), Nilam
(Blue), and Uta (Purple). These seven led their people, the Niram, in building
the first city at the base of the World Tree: Maram.
10. Ninaivu watched their
siblings and recorded their works.
Beneath the World Tree, in a bowl of Darkness hollowed out by the tree’s
massive, winding roots, liquid Ambrosia had gathered. There, Ninaivu kept their secrets and their
knowledge, an any who drank of the waters there would be endowed with the
knowledge of all that was, is, and will be.
This became known as the Well of Knowledge.
11. Timid Irappu marveled at the work of their
siblings and asked Neram what wonders they would wrought. Neram pointed to a section of the World Tree
which had dimmed, died, and rotted and indicated that it was their hand which
set into motion the turning of the Wheel.
Irappu regarded this spreading darkness with great sorrow but understood
Neram intent: all things that are must grow, age, and die. Irappu, using black amber for the body and
Darkness to animate it created the great serpent Nidhogg.
-The Nidhogg-
Though often thought of as evil, the Nidhogg served
the purpose of eating away the rot at the roots and the branches of the World
Tree. In doing so, it returns the stale,
useless worlds back to the Chaos, which the World Tree would then feed on and
forge new Worlds from.
I. The First Cycle:
1. Maram thrived under the
care of the Niram led by the Mutan, the Prime.
2. Gradually, the Prime
took spouses and had families of their own.
They had their own children and raised them among the people. Exposure to the Wilds around the tree led members
of the Niram to develop magical abilities.
These Niram were called Vellai (White), while those without magical
powers were called Karuppu (Black).
-Civa was the most zelous
of the Mutam. He was tall and
strong. Civa married a Vellai woman
named Curiyan, and together they had two children, a daughter named Cerise and
a son named Kal.
--Civa had boundless energy
and protected Maram from the dangers which the Wilds would conjure. Civa was strong and brave and well-respected
by his community.
-Aran was restless and
never stayed at home. They frequently
explored the Wilds and always knew their way back. Sometimes, they would pass and find
Proto-Worlds to explore.
--Aran took a wife named Katal,
and together they raised two children: Sienna, a daughter and a son named
Tannir.
-Mancal could hear the
World Wood sing when they touched it and sought to work with it. Through their deft hands, they stripped the
bark of the World Wood and fashioned it for use. In time, they eventually wove the World Wood
blade Balmung, which was soaked for a time in liquid Ambrosia that bled from
one of the World Tree roots.
--Macal took a husband
named Vanam and had four children with him: their eldest, Tankam (Gold); their
second, Karru (Wind); daughter Puyal (Storm); and daughter Curiyan (Sun)
-Pacca nurtured the Niram
and took to their care like a parent to a child. Using their powers, they healed wounds and
cultivated the land to feed their people.
--Pacca took a wife named
Cutar (Flame), and they had five children: eldest Viridia, second, Katu (Forest);
third child, Emeris; fourth child, Valkkai (life); and daughter, Pu (Flower).
-Nilam was studious and
spent his life studying. He wrote laws
into existence and forged magic, and he drank daily of the Well of Knowledge.
--Nilam took a wife named
Oli (Sound), but they had no children.
Nilam did take on an apprentice, however, named Ceru.
-Uta was the most powerful
of the Mutan but also the most detached.
Once Maram was founded, Uta left to climb the World Tree and look out on
existence from its branches. There, she
meditated for an unknown period of time.
--Uta never took a partner
but did leave an apprentice named Endess who would someday follow in their
footsteps and leave Maram, but not until the Niram of Maram began to quicken
and fade.
3. As the World Tree began
to rot and the Niram became more divided, eventually the Karuppu began to
quicken. Sustained by magic, the Vellai
did not age so quickly as their siblings and a great divide formed between the
people. Using Balmung, Civa could
protect the Niram from the Wilds but could not protect them from
themselves. To stave off a war from
within, Endess left with the Karuppu to find a new home. Once they did, Endess left to seek her old
master, Uta, who had disappeared into the tall, world-spanning branches of the
World Tree.
--The Karuppu would
eventually find the Realm of Beasts, where Ragnarok slept.
4. Tragedy after tragedy
passed, and the Niram who remained within Maram grew weaker. Only the Mutam seemed abled to stave off the
natural decay of time while their children and partners passed around them.
-Civa’s children died one
by one until only Cerise remained.
Desperate to save her, Cerise used forbidden magics to sustain his only
living child. Cerise, by consuming the
souls of those around her, could survive forever, but she was cursed with an
endless hunger. Civa, to right his
wrong, sealed his immortal daughter away and then left his blade, Balmung,
unattended as he went into hiding in penance for his crime.
--Cerise became the first
Immortal. Cerise, the Soul Eater.
-Aran returned home to
Maram only to find the remaining Niram seek or aging. All of the Mutam had left, and Aran was
alone. With nothing material to tether
them down, they returned to wandering the Wilds and the Darkness beyond them
and grew ever more detached from the Worlds.
-Mancal watched as their
workings faded and crumbled with time.
Desperate to protect the remaining Niram after Civa’s disappearance,
Mancal disappeared within the World Tree and forged from the wood there and the
steel outside of it an infinite army of hollow machines that would not
age. These became the Immortal Platina,
the Queen of Blades and her Soulless Legion.
--Platina was desperate to
give Order to the Chaos around her and so sought to conquer all worlds. Mancal realized their folly and fought to
seal Platina and her Legion away. Mancal
died in the effort, and now Platina waits to rise again.
-Pacca’s child, Emeris,
joined Mancal in their fight to push back the Legion and suffered a grave
wound. Pacca, desperate to save her
child, drew on the magic of the land and left the Wilds around her barren and
unable to sustain life. With the magic
put into Emeris, Emeris lived in a half-life, a ghost whose only thought was of
battle and became an Immortal: Emeris the Warsong.
--Pacca sacrificed her life
to seal Emeris away inside of a emerald blade that, when wielded, would endow
its wielder with incredible power at the cost of their sanity as Emeris’ spirit
takes over their body.
-Nilam, always detached,
did not participate in society and cared only for knowledge. Ceru, his apprentice, was not so detached and
sought a way to reunite the Niram.
Thinking to grant the gift of magic to the Karuppu, Ceru dove deep into
the Well of Knowledge in hopes of finding the source of magic and rose
changed. Fearing the power Ceru carried,
the remaining Niram sealed them away.
--Ceru became an immortal:
Ceru, the Rune Forger, and crafted a series of powerful Runes which were still
found in the world. Runes were not
sentient but had a sentience unto them.
They created … of runes that derived their powers from the Amber from
which they were first wrought: White, Red, Orange, Yellow, Green, Blue, Cosmic,
Black, and Silver.
White, Red, Orange, Gold?,
Green (Verdant?), Blue, Purple (Cosmic), Black, and Silver.
--With many of the Mutam
missing or dead, Maram struggled to survive.
Sienne and Tannir left Maram to seek Aran and bring them back. On their journey, Tannir was lost. Unable to find her way back home, Sienne
began forging tunnels within the raw Chaos around her and became an Immortal
still seeking Aran. She became known as
Sienna of the Living Labyrinth.
--Endess, after finding a
home for the Karuppu, returned to find the Vellai dying and sought to find them
a home but failed. Disillusioned, Endess
sought out Uta and found Uta dreaming.
Within the dream, Endess found two worlds bound within the dream. This pocket is where Indigo takes
place.
--Of the remaining Vellai,
one returns to Maram to seek a way to save their people. Their name is Solis, and they find Ceru’s
White Rune, which they use to forge life from the raw Chaos, but the life they
forge is without magic, so they abandon them and disappear into the Wilds to
keep forging life in a desperate attempt to return what they have. The life Solis forges dies without their
creator to sustain them. Slowly, Solis’
body withers away, but their spirit remains and lingers, waiting to find a new
body to inhabit. They become Solis, the
Life Forger.
--One of Solis’ created,
Tenebris, forges a magical mask to try and sustain itself. Unfortunately, their body is already fading
before they can finish it. They put it
on just in time to sustain their spirit within the mask, but their body has
collapsed. Now, anyone who wears the
mask is endowed with magic and the knowledge of Tenebris, but their bodies
collapse over time.
-EL-
This is about four pages worth of notes. I've always been fascinated with the idea of creating a massive multiverse out of all of my works ever since I first played Kingdom Hearts. This is something like that, though it has become something of a story in and of itself. I don't know what narratives will take place here, but it is good fodder none the less.
Thanks for reading...
Sincerely,
RWS
P.S.
-Short Rest-
-Short Rest Schedule-
1. The Color of Magic/Free Play/Critical Role Campaign 3
2. Batman Vol. 4/Marvel’s Avengers/Seven Deadly Sins
3. The Emperor and I Vol. 4/DnD5e/Gargoyles
4. Fables: Animal Farm/Xenogears/Firefly
5. My Hero Academia Vol. 17/Free/Young Justice
6. Mighty Morphin’ Power Rangers Vol. 1/Stranger of Paradise: Final Fantasy Origins/Voltron: Legendary Defender
7. Book Break/Dragon Age II Athen Hawke/Dimension 20: A Crown of Candy
-Books-
0. One Piece 1087
1. Discworld/The Color of Magic reread
2. SJ/One-Punch Man Vol. 22, Punch 106: “Orochi vs. Saitama”—106 100% (5—5)
3. DC/Justice League Vol. 1: “Origins” 100% (6—6)
4. SJ/The Emperor and I Vol. 4, Ch. 36: “Emperor and the Documentary”—38 70% (15—20
5. Fables: Animal Farm 10—10 100% (5—5)
6. SJ/My Hero Academia Vol. 17, Ch. 157: “Infinite 100 Percent”—157 100% (10—10)
7. PR/Mighty Morphin’ Power Rangers Vol. 1/4—4 100% (5—5)
8. MF/Soul Eater Vol. 3, Ch. 7: “Uncanny Sword (part 1)”—9 25% (2—4)
9. Marvel/Ultimate Spider-Man 3—13 15%
10. SJ/Boruto: The Next Generation Vol. 11, No. 40: “The Invisible Jutsu”—43 0% (1—4)
11. World of Warcraft Chronicle Vol. 2
-Games-
0. Stardew Valley
1. Persona 4 Golden 4% (3/84hrs)
2. Marvel’s Avengers 0% (0/52hrs)
3. DnD5e/Movie
4. Xenogears ??% (?/66hrs)
5. Write Night
6. Stranger of Paradise: Final Fantasy Origins 80% (24/30hrs)
7. Dragon Age II Athen Hawke 2% (1/48hrs)
-Shows-
1. Critical Role Campaign 3 Part I Ep. 5: “The Threat Between the Walls”—11 (Level Up to 5) 18% (5—11)
2. Anime/Seven Deadly Sins Season 1 92% (23—24)
3. Disney+/Gargoyles Season 1 62% (9—13)
4. Rewatch/Firefly 35% (6—14)
5. HBO/Young Justice 42% (12—26)
6. Cartoons/Voltron: Legendary Defender Season 7 8% (2—13)
7. Dimension 20: A Crown of Candy 8: “Deep Bleu Sea”—19 37% (8—19)
8. Movies 13% (2—8)
-Anime/.hack//LIMINALITY “The Case of Yuki Aihara”
-Owned/Final Fantasy: The Spirits Within
-Netflix.
-Disney+/Bambi
X2: X-Men United
Star Wars Episode V: The Empire Strikes Back
-HBO/My Neighbor Totoro
-DCAU/Batman: Mask of the Phantasm