::: The Asgardian Federation :::
Once a
collection of disgruntled planets swearing allegiance to the Olympic Republic,
the Asgardian Federation is an example of a bloodless succession. Following the attempted assassination of Representative
Wagner, one of the chief politicians lobbying for the succession of the
Asgardian League of Planets (a collective of planets who would go on to be the
Asgardian Federation), the planets were allowed their freedom as a way of
alleviating the public disgrace that the Republic was facing.
The
conflict began nearly half a century before.
As the different arks began to establish conventional trade routes,
three separate governing bodies seemed to form naturally in space. The strongest of these three, and the first
to make contact with the other star systems, would eventually become the
Olympic Republic. Those farther from
these centralized planets, where much of the governing across space was done,
would take up the mantles of the Alliance and the Federation.
The
disagreements held between the planets were largely ones of practicality. At a time when days, weeks, and sometimes
even months passed between contact, it felt somehow wrong for Federation
citizens to pay fealty and finance to the Olympic Republic which hardly took
notice of them. However, the notion of
succession and self-governance never took hold in their minds until the
Alliance did so in a bloody coup that saw the first use of the then prototype,
experimental Gigas armored knights.
As the
Republic struggled to take back the allied planets who defied them, the
Asgardian League began to meet in secret on their own planets. On their soon-capital planet, Asgard, they
came to the conclusion to and drafted their assertion of self-governance,
announcing their intent to succeed and hoping to push it through before the
tensions between the Alliance and the Republic had cooled. Their hope was that the conflict with the
Alliance might slow the Republic’s response and free them to govern themselves
in turn.
Instead,
their decision to leave the Republic created a chain reaction of events that
would see the Centurion project publicly exposed in an assassination attempt on
Rep. Wagner and nearly spark another war to be fought. Unable and unwilling to justify their
response, the Republic unwillingly parted with the nine planets making up the
League, and the Federation was born.
The
Federation operates almost identically to the Republic, though their military
has grown much more quickly. Supported
at first by the Alliance, who offered them valuable technology and schematics
in hopes of continuing to destabilize the still powerful and vast Olympic
regime, the Federation has since produced a powerful military which is
supported by a political party pushing a more militaristic government—the
Aesir.
In turn,
the rich among the government push more for domestic tranquility and a powerful
working class, with emphasis put on farming, architecture, and factory
production, arguing that without a powerful economy and the means of supporting
themselves financially, the Federation itself is without a purpose. This group calls themselves the Vanir.
With the
threat of war looming on the horizon, the Aesir hold most of the power in the
government, though the Vanir are not entirely without a voice. Entire planets follow Vanir doctrine, which
gives symmetry to the fledgling government’s efforts. Vanir planets produce and support the
military might of the Aesir’s interests.
In turn, the Aesir protect the more domestically inclined Vanir.
Continued
Asgardian interest in weaponry and efforts to grow the military with Gigas
Armors, among more conventional weaponry, have drawn public interest, however,
and tensions between the Republic and the Federation are a powder keg
ready. The entire universe is just
waiting for the eventual spark which will begin the blaze to follow.
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